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AI Insights · Timothy · July 2021

Top Cat Games in Europe Q2 2021: Unified Platform Performance

Discover the performance trends of the top 5 cat games in Europe during Q2 2021, including download, revenue, and active user data.

Top Cat Games in Europe Q2 2021: Unified Platform Performance

In the second quarter of 2021, the top 5 cat games on a unified platform in Europe showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each game fared during this period, based on data from Sensor Tower.

Kitten Match from Special Gamez Technology Co., Ltd. experienced a fluctuating weekly revenue, peaking at approximately $63K in late April. Weekly downloads for the game saw a notable increase towards the end of June, reaching around 58K. Meanwhile, weekly active users showed a consistent upward trend, rising from about 665K at the start of April to over 700K by the end of June.

My Cat – Virtual Pet Games by Akita Limited Liability Company had a declining trend in both weekly revenue and downloads. Revenue decreased from around $54K in late March to roughly $30K by the end of June. Downloads also dropped significantly, from around 63K to just 15K over the same period. Active users followed a similar downward trajectory, declining from approximately 189K to 63K.

The Battle Cats from ponos corporation showed a mixed performance. Weekly revenue fluctuated, peaking at around $44K at the end of May. Weekly downloads saw a significant spike, reaching nearly 38K in the last week of June. The game maintained a steady number of active users, with a slight increase from about 118K in late March to almost 143K by the end of June.

Tropicats: Match 3 Puzzle Game by wooga had a relatively stable performance in terms of revenue, hovering around $15K to $17K throughout the quarter. However, the game saw a sharp decline in weekly downloads, dropping from approximately 1.5K to just 349 by the end of June. Active users also decreased steadily, from about 6.9K to 4.8K.

Adorable Home by HyperBeard Inc. experienced a remarkable surge in both revenue and downloads in June. Weekly revenue skyrocketed to approximately $86K in mid-June, while downloads peaked at around 538K. Active users saw a massive increase, rising from about 196K at the end of March to over 1M by mid-June, before slightly decreasing to around 837K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021